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Welcome to Wizard's Realm

Here there are no student's, there are only young wizards who seek knowledge in their quest to become the Wizard of the Realm. We leverage the power and fun of gaming as we leave the industrial heritage of education behind. Feel free to explore the world of Wizard's Realm. 

Quests are major unit learning experiences. They may require individual or group work and will definitely require time management and perseverance. 

  

Adventures are classroom activities and have Experience Credit tied to their proper completion.

 

Missions are activities young wizards and sorceress' perform outside the classroom.

  

Challenges are Extra Credit supplemental missions which can be undertaken on your own time to increase your hoard of Creds.

 

Powers are special privileges that you can earn for following the Guild Code or earning a number of badges.

  

Teams - Each wizard in training will be assigned to a team as there will be competition between the teams. The teams are named after dragons. The Red, Blue, Orange, and Green Dragons will compete and work as teams to increase achievement. Extra points will be awarded for teams that have the best mastery rate and scores on tests.  So work with your team members to prepare for tests and help each other achieve your quests. 

Terminology

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